Sunday, May 20, 2018
Scion's first edition was a hot mess of a system with a wonderfully fun premise. As you can tell from this blog, I quite like the idea of playing with mythological creatures. However, Scion first edition was primarily limited on human or human-like characters who happened to have a touch of the divine. There were ways of building something like a gorgon, but it would be something that would have to come over time rather than something you start with. Likewise, the rather erratic and self-contradictory rule-set made homebrewing both necessary and touchy.
at May 20, 2018
Wednesday, May 9, 2018
The young woman on the camera is a tall Caucasian with hair so bright blonde that it looked almost like gold, but that had to be some sort of effect or filter, right? She has perfect muscular definition, showing a lifetime of athletic activity. She was dressed in exercise clothing made of latex or something similar.
"I am not going to miss this shot. - NO!
I am not going to miss this shot.
I'm Aesir! Just like my parents!
Eager, wild, and strong. Glory bound!
And I'm not missing this shot!
There's no sign of reck on me!
Take heart in my boast I'm the rising sun!"
|Until I can get a unique pic, have an inawong.deviantart.com pic and go commission her.|
So, Scion 2nd edition is coming out and it is a vast improvement on the first edition. Among other things they've broadened the number of origins you can have.
- You can be mortal chosen by a god.
- You can be a supernatural creature.
- You can be a child of a god as the first edition revolved around things.
- You could have been created
- You could have been raised in a fantasy version of the real world to prepare you for life among mortals.
- You could be a hero constantly reincarnating over many lives
- You could be a reformed titanspawn
- You can be one of many incarnates of the famous gods.
- Lots of possibilities.
The game itself is a nice blend of Storyteller, Fate, Powered by the Apocalypse, and a few other systems. My gaming group has been waiting for this for about three years now so we're already getting started using the backer-previews. So here's Hilde Sifgard my new character.
|Fill-in art by inawong.deviantart.com go commission her|
Primary: Role Path: Daredevil Media Darling – Celebrity: Athletics, Empathy, Persuasion
Secondary: Pantheon Path: A child of thunder and gold – Aesir: Close Combat, Culture, Occult
Tertiary: Origin Path: World-traveler by the age of three – Adventurer: Athletics, Culture, Survival
Tuesday, May 8, 2018
I'm writing this from the tower as we've been forced to retreat for the moment. This is going to lose us a tremendous amount of time as from everything I've heard, the practice of plane shifting back to the other world is not entirely accurate. We'll end up somewhere in the mountains in the general region of the Abolist's Tower. We'll still have the benefit of Kelmar's skill in the wilds, but our substantial lead on the enemy has at the very least been shortened as a result of this.
|The bone pile trap.|
at May 08, 2018
Sunday, May 6, 2018
I feel myself shoved and being pushed back and away. I hit the wall. How far away was it when she moved? Which wall did I hit? I think that was ten, maybe fifteen feet away. How strong did she become? That’s amazing. That’s a lot more powerful than I expected it to be.
“Wow! That was amazing! It’ll almost be a shame to…umm…where did you go?”
at May 06, 2018
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