Wednesday, May 24, 2017
Monday, May 22, 2017
The Chapters and Cast of the Ballad
Leaving behind Feathergale Spire;
In the hands of aarakocra scouts;
As their bodies began to tire;
They arrived in Red Larch here-abouts
at May 22, 2017
Sunday, May 21, 2017
I am writing this report to bring to light the issue of a remarkable pile of refuse that is being built up behind one of the tenements on the north side of Athlin. My normal shopping trip this morning was interrupted by the sounds of a scuffle which brought to my attention the sight of a pseudo-dragon being set upon by a pair of dog-sized rats. Myself and a street-performer of some magical talent by the name of Asmodeous engaged the rats and managed to slay them. But it seems that the pseudo-dragon, the rats, and the street-performer were all drawn to the area in the hopes of finding food within this mountainous pile of refuse.
at May 21, 2017
Thursday, May 18, 2017
I was recently in a conversation with someone discussing the Wild Talents game among a couple of other things and mention of Fate came up prompting the other person to respond that they hate Fate because it pretends to be versatile and flexible but it really isn't. Her reasoning behind that pointed toward the skill system and how advancement is done. It is an issue I have with Fate Core myself and one of the reasons I shifted to other forms of Fate that still make use of the Aspects without having the skill system I don't like. However, it occurs to me that I missed an opportunity to share understanding that I have gained of the thinking behind Fate's skill system.
Just to warn, I am going to go over a lot of the issues and problems the Fate Core skill system has for me before I start explaining how I came to look at the system from a different direction. That's because, my explanation for how to rethink things really won't work if you don't understand the perspective I was coming from originally that made it seem problematic. This is also going to be somewhat lengthy since I'm actually touching on several different aspects of the game that are tangentially connected to the central one.
at May 18, 2017
Tuesday, May 16, 2017
Monday, May 15, 2017
|Yurei picture by GENZOMAN|
Unlike many scions, Lisa MacKenzie was not born with divine heritage but rather found herself infected with ichor which had begun to change her very being. In her case, she had wandered into a cursed ryokan while travelling in Japan and had taken an apple from within its walls. Luckily for her, she did not actually eat of the apple until she was well away from the haunted place and during the middle of the day when it could not manifest. Still, the cursed nature of the fruit would likely have eventually changed her into a violent and monstrous cursed ghost such as seen in many Japanese horror movies. Fortunately for her, she came to the attention of Emma-O, the name by which Yanluo operated when he was acting among the Amatsukami, and he took her up as a ward of sorts forcing the curse to assimilate into her being and render her a half-divine scion.
Lisa appears to be a Japanese woman with long, unruly black hair who is often seen to be carrying a notebook and pen of curious design. It is hard to tell whether the change in her appearance was part of the progression of the curse or some whim of Emma-O's. It is equally hard to tell whether or not Lisa is aware that she no longer appears Caucasian. She is not the most aware of individuals for all her brilliance as a researcher.
Sunday, May 14, 2017
We have arrived in Triboar and found it to be a bit smaller than I had last heard that it was. In Silverymoon it is noted as a major settlement in the region and the maps we have on archive showed a small town of close to a thousand people with many inns and taverns and an extensive graveyard tended by a temple to Kelemvor. Instead we have found a few houses and only one inn and one tavern a piece. It is rather as if someone has taken a village or even a hamlet and spread tales of how it was a full town. In any case, there was little more than a shrine to Kelemvor so we remain in possession of the knucklebones and skull fragments much to my disquiet.
Gwenfys reported to speak to Alaestra Ulgar and report the death of her estranged husband. I understand the dwarf bore up the report with the stoicism typical of their people but I myself was not present so I cannot speak to the details.
at May 14, 2017
Saturday, May 13, 2017
This is a character I played on the Neverwinter Nights 2 rebuild of Icewind Dale. Via the Races of Faerun patch, I was able to create a worg character. For a laugh I decided to make her a sorcerer and give her a rabbit familiar. I named them Mice (the worg) and Men (the rabbit). Eventually I made her a Favored Soul because I was finding myself in dire need of a healer in the early parts of that game.
at May 13, 2017
Wednesday, May 10, 2017
The Chapters and Cast of the Ballad
A prisoner was taken to Mystra's home;
And a corpse from Waterdeep's morgue;
From each did they for answers comb;
As to their presence within that burg.
Today in class we had a bit of reading that was presented as a student essay discussing ukiyo-e and modern Japanese pop culture. At one point, the 86 word bit reading stated "I think manga and anime will be traditional Japanese arts like ukiyo-e someday." It struck me as curious because certainly manga and anime already are traditional arts. The first verifiable Japanese animated films appeared in 1917 meaning that the art form is now on the cusp of having 100 years of history. The history of manga is more disputed with some people pointing back to the 12th Century and certain scrolls that showed some of the pacing methods of manga and others pointing back only to the 18th Century. In either case, the history of manga is over two-hundred years old and may be as old as nine hundred years. So why are neither considered a traditional art form?
This is a theoretical build using some of the stuff presented in another post here. Specifically the one linked through this sentence. This is part of me taking a look at this material in practice, though to get a real idea, I'll have to actually get a game played as the character at some point. The build here is the Gorgon Sorcerous Origin homebrew rather than the race and will also be drawing from the spells as well.
|This picture came from Daz3D's website. It's a 3D modeling software.|
Sunday, May 7, 2017
This was originally a small collection of spells designed to help represent a PC gorgon. These would like be for Warlocks or Sorcerers as the two classes that best simulate an innate power. However, I have since added other homebrew elements. I am editing as I receive suggestions. Add comments below or on whatever thread you see this linked.
|If you know who drew this, please tell me so I can credit them.|
at May 07, 2017
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