Not many games statted here yet, all three Powered by the Apocalypse, I may come back to this later with some Hero System and Fate stattings, but it's late.
Update: Added Fate Core - Venture City Stories and D&D 5e Stats, intended based on a modern setting.
Masks - Playbook: The Doomed
- Danger +1
- Freak +1
- Savior +1
- Superior -1
- Mundane +1
Her Doom is advanced by harming innocents (as that would weaken her position with the celestial government) and speaking about it openly (can't speak about an active legal case).
Doom Signs: Start with Portal because Yurei are often able to appear out of nowhere. (Using her Doom Signs advances her Doom because it forces her to touch on the underworld and risks breaking the loop hole leaving her on Earth).
Sanctuary: Her former house has become gradually more haunted and underworld-touched as she has lived there. If her doom falls, it is likely to pass completely into the underworld with her.
- Aide or Assistant, a minor god of limited powers (probably less dangerous than most human soldiers) who is essentially her legal advisor.
- Art, music and food.
- A power enhancement system, she is more powerful in her house.
- Tied intricately to her Doom
- Draws dangerous attention.
Monster of the Week - Playbook: The SpookyLisa MacKenzie (appears Japanese since her transformation)
Alternate Playbooks: The Monstrous, The Divine, The Changeling
- Charm +1
- Cool +0
- Sharp +1
- Tough -1
- Weird +2
Dark Side: Secrets (can't discuss her supernatural legal situation), Dark Bargain (touchy supernatural legal limits), Paranoia (worries about breaking her loophole)
Moves: Hunches (know when something bad is going on and appear to intervene), The Big Whammy (Use +Weird to Kick Some Ass by engaging her Yurei powers), The Sight (see and communicate with the spirit world)
Urban Shadows - Archetype: The Tainted
Look: Asian woman, Dark Eyes, Casual Clothes
Yurei Form: Long, twisting dark hair; blackened nails; pale skin; dark eyes
Demonic Jobs: Delivering threats and messages, guarding someone or something (these are essentially "while you're there" bits from the underworld and heaven)
Stats: Blood +1, Heart +1, Mind +0, Spirit +0
Factions: Mortality +2, Night -1, Power +0, Wild +1
Moves: The Devil Inside, Invocation
Dungeons and Dragons 5e - Warlock
Proficiency Bonus: +2
Ability Score Increase
Armor Proficiencies: Light Armor
Weapons: Simple Weapons
Saving Throws: Wisdom, Charisma
Languages: English, Japanese
Background: Cloistered Scholar
History (Cloistered Scholar)
Nature (Cloistered Scholar)
Otherworldly Patron: The Undying
Among the Dead
Spell Slots: 1
Spell Level: 1st
Cantrips: Spare the Dying, Chill Touch, Prestidigitation
1st Level Spells: Hex, Arms of Hadar
Fate Core - Venture City Stories
Defining Aspect: Rookie Yurei
Trouble: Absent-Minded Is Understating Things
Other Aspects: In a Loophole between Mortal and Spirit, A Remarkably Quick Study, Celestial Legal Advisor
Will +3, Stealth +3
Rapport +2, Burglary +2, Physique +2
Resources +1, Crafts +1, Athletics +1, Empathy +1
Telekinetic Hair: Use Will to physically manipulate objects in place of Physique when using her hair. Use Will to physically attack in place of Fight when using her hair.
Special Effects: Forced Movement, Extra Action
Yurei Movement: A successful Burglary attempt to bypass a barrier allows her to pass the barrier without removing it. (teleportation/walking through walls/dematerialization/etc)
Special Effects: Extra Movement, Physical Recovery
Stunts: I've Read About That, Shield of Reason, Specialist: Underworld Law
Physical Stress: OOO
Mental Stress: OOOO